LEGO Universe is starting to gain some buzz and the idea of a massive multiplayer online game featuring LEGO elements and minifigs is intriguing.
The challenge of building with LEGO is in creating natural shapes, be it circles or angles. And I've often wondered how the designers of LEGO Universe will solve that challenge digitally. A new article posted on LEGO.com talks to LEGO Universe world artist Nathan Storm about the modeling process.
As programmers have learned the language of building with LEGO, there's a quick discussion of SNOT techniques, this piece is a good way to understand the language of the programmers who are constructing LEGO Universe.
Photo by ajfeist.